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Full-Text Articles in Physical Sciences and Mathematics

Distributed Modeling And Simulation Method Of Equipment Support System Based On Multi Agent, Lili Yin, Kou Li, Wenhui Fan Jun 2020

Distributed Modeling And Simulation Method Of Equipment Support System Based On Multi Agent, Lili Yin, Kou Li, Wenhui Fan

Journal of System Simulation

Abstract: The role of equipment support system becomes more and more important. In view of its large scale and high complexity, it is of great practical significance to study the equipment support system by using distributed modeling and simulation technology. A simulation modeling method of equipment support system based on multi-Agent technology is proposed. The type and function of Agent in the system is designed, and the interaction between them is described. The system architecture based on multi-Agent distributed modeling and simulation is presented. Distributed prototype system of equipment support system based on multi-Agent is designed and implemented by open-source …


Monitoring Information Visualization For High-Filling Loess Project, Liping Zheng, Chen Wei, Ting Liao, Lu Chang Jun 2020

Monitoring Information Visualization For High-Filling Loess Project, Liping Zheng, Chen Wei, Ting Liao, Lu Chang

Journal of System Simulation

Abstract: The construction of high-filled loess project facessome engineering and technical challenges,such as large and complex earth excavation and earth backfilling operations. According to this situation, this paper presents a dynamic visualization methods for high-filled project based on 3D GIS. By establishing the model of high-filled loess, comparative analysis and visual analysis, dynamic simulation of high-filled loess project, visualization and analysis of Dig-Fill process and monitoring information arerealized. The results show that this visualization method can directly and accurately display the construction process, help decision makers master construction information and process.


Gait Cpg Adjustment For A Quadruped Robot Based On Hopf Oscillator, Haidong Xu, Gan Su, Ren Jie, Binrui Wang, Yinglian Jin Jun 2020

Gait Cpg Adjustment For A Quadruped Robot Based On Hopf Oscillator, Haidong Xu, Gan Su, Ren Jie, Binrui Wang, Yinglian Jin

Journal of System Simulation

Abstract: CPG (central pattern generator) plays an important role for rhythm motion of the mammals. According to gait characteristics and kinematic relationship of hound, a full symmetric CPG network was built by considering the structure features of quadruped robot. Hopf oscillators model were chosen as core neuron models of CPG network, and the rotation matrix was used to connect four oscillators. After transformation by mapping function, output signals of CPG network were used to control joint angle of the virtual prototype robot. Quick and smooth transition between walk gait and trot gait were achieved by adjusting the parameters of CPG …


Solid-Liquid Two-Phase Flow Simulation Of Hydrodynamic Suspension Polishing, Shengwei Zhu, Lihui Zhang, Hong Tao, Zhang Cheng Jun 2020

Solid-Liquid Two-Phase Flow Simulation Of Hydrodynamic Suspension Polishing, Shengwei Zhu, Lihui Zhang, Hong Tao, Zhang Cheng

Journal of System Simulation

Abstract: According to the new method of hydrodynamic suspension polishing, CFD software is used to simulate the polishing to obtain the distribution of fluid pressure and the velocity of the particles impacting on the work piece surface under different working conditions by the method of orthogonal design. The simulation results show that the rotational speed ω of the disc is the main factor affecting the dynamic pressure and the abrasive particle velocity, while the machining gap H is the secondary factor,and the least influence factor is the polishing liquid concentration φ. The optimal design parameters are: ω=1500 r/min, …


Point Cloud Segmentation Method Of Maize Ear, Weiliang Wen, Xinyu Guo, Yang Tao, Deda Zhao, Miao Teng, Hongyu Zhu, Chengyu Dong Jun 2020

Point Cloud Segmentation Method Of Maize Ear, Weiliang Wen, Xinyu Guo, Yang Tao, Deda Zhao, Miao Teng, Hongyu Zhu, Chengyu Dong

Journal of System Simulation

Abstract: Three-dimensional (3D) segmentation of maize ear is the fundamental research of 3D ear phenotype. A method of 3D segmentation for maize ear was proposed in this paper. Firstly, 3D point cloud of maize ear was acquired by using SmartScan 3D scanner. Then the point cloud was simplified by point cloud resampling to improve the efficiency of subsequent algorithm. And a contraction transformation was employed to increase the distance of neighboring grains in Euclidean space by estimating the normal of each point through k-neighbor algorithm. Finally, the point cloud of maize ear was segmented by Euclidean clustering. Results showed that …


Survey On Parallel Collision Detection Algorithms, Fuchang Liu, Shuangjian Wang, Zhigeng Pan, Jinrong Wang Jun 2020

Survey On Parallel Collision Detection Algorithms, Fuchang Liu, Shuangjian Wang, Zhigeng Pan, Jinrong Wang

Journal of System Simulation

Abstract: The demand for real-time collision detection is increasing in different applications. Exploiting the parallel computing capability of multi-core CPUs and GPUs to accelerate the speed of collision detection algorithms has attracted abroad attention. This paper reviews the development history of collision detection algorithms and classified the existing algorithms from multiple perspectives. Moreover, we analyze the strengths and weaknesses of more than ten representative parallel collision detection algorithms based on multi-core CPUs and GPUs from the aspects of the scalability, memory consumption and workload balancing. Finally, the problem of present parallel collision detection research and potential direction of following research …


Key Technologies Of Precaution And Prediction Of Abnormal Spatial-Temporal Trajectory: A Review Of Recent Advances, Gongda Qiu, He Ming, Yang Jie, Yuting Cao, Jihong Sun Jun 2020

Key Technologies Of Precaution And Prediction Of Abnormal Spatial-Temporal Trajectory: A Review Of Recent Advances, Gongda Qiu, He Ming, Yang Jie, Yuting Cao, Jihong Sun

Journal of System Simulation

Abstract: The ex-post disposition of a major incident, which is expected to transform into prediction and precaution of abnormal behavior, is increasingly unable to meet the urgent needs of the society.Therapid development and popularization of sensor network and positioning technology lay the foundation for mining spatial-temporal trajectory data. With the key objective of prediction and precaution of abnormal trajectory based on big data mining, the future research directions and prospects on trajectory clustering and recognitionareanalyzed, discussed and elaboratedinthis paper.Temporal trajectory prediction applied in prediction and precaution of abnormal spatial-temporal trajectory is also presented, providing a reference for further research on …


Urban Mobile Augmented Reality Method Based On Self Organization Of Multi-Modal Data, Wanxian Guan, Wanpeng Li, Ge Lin, Huagen Wan Jun 2020

Urban Mobile Augmented Reality Method Based On Self Organization Of Multi-Modal Data, Wanxian Guan, Wanpeng Li, Ge Lin, Huagen Wan

Journal of System Simulation

Abstract: In recent years, urban mobile augmented reality has important application prospects. However, with the large-scale scenes in the cities, how to collect and reasonably manage and organize as well as efficiently use the big data sets has become an important issue for the performance of mobile augmented reality. To solve this problem, this paper proposed an urban mobile augmented reality method based on the free organization of multi-modal data, with the application scenario of urban streetscape enhancement. The proposed method takes the multi-modal data as the centric context and aims at how to acquire and process raw data effectively, …


Spatio-Temporal Data Organization Model Of Unified Ground And Aerial Battlefield And Its Application, Li Feng, Wan Gang, Bingchuan Jiang, Xuefeng Cao Jun 2020

Spatio-Temporal Data Organization Model Of Unified Ground And Aerial Battlefield And Its Application, Li Feng, Wan Gang, Bingchuan Jiang, Xuefeng Cao

Journal of System Simulation

Abstract: Aiming at the requirement of battlefield environment data in joint operations, a spatio-temporal data organization model of unified ground and aerial battlefield based on grid division is proposed in this paper. The sphere grid division is adopted to divide the space to extend to the time dimension. Also, the spatio-temporal grid coding is designed. The field and object are combined to build the BSTD organization model, where the sphere layer and sphere volume grid unit are used separately as the reference space to quantitatively describe the field, and the spatio-temporal grid coding is adopted to describe the …


Two Image Watermarkingmethodsbased On Compressive Sensing, Yidi Miao, Lü Ju, Xiumei Li Jun 2020

Two Image Watermarkingmethodsbased On Compressive Sensing, Yidi Miao, Lü Ju, Xiumei Li

Journal of System Simulation

Abstract: As an emerging sample theory, compressive sensing attracts wide attention because it breaks through the Nyquist sampling theorem. , Two different methods of watermark embedding and extraction are presented by measuring the carrier image and watermark image respectively based on compressive sensing. Moreover, the attack tests, such as the Gaussian noise, pepper and salt noise, filtering, compression, and cropping, are implemented to watermarked images. Experiment results show that although the two different methods for image watermarking have different processing procedure, both can guarantee the robustness and security of embedded digital watermark.


Triangular Mesh Clipping Using Triangular Decomposition, Guojun Chen, Yingying Huang, Li Hua, Jinling Li, Jingyi Liu Jun 2020

Triangular Mesh Clipping Using Triangular Decomposition, Guojun Chen, Yingying Huang, Li Hua, Jinling Li, Jingyi Liu

Journal of System Simulation

Abstract: Triangular mesh clipping is widely used in grid reconstruction, grid deformation, terrain fusion and analysis, and many other fields. In the application of geographic information system (GIS), triangular mesh clipping is the key to the fusion of terrain surface model and building model. However, existing polygon clipping algorithms do not take the space relationship of adjacent triangles into account.If they were directly used in triangular mesh clipping, T-intersections would appear in the cutting results, leading tounstable triangular mesh. In order to solve this problem, a triangular mesh clipping algorithm based on triangular decomposition is proposed. Triangular decomposition is implemented …


Denoising Algorithm Based On Neighborhood Expansion Clustering, Xinggang Li, Yaping Zhang, Yuwei Yang Jun 2020

Denoising Algorithm Based On Neighborhood Expansion Clustering, Xinggang Li, Yaping Zhang, Yuwei Yang

Journal of System Simulation

Abstract: Aimed at the three dimensional point clouds model with outliers and noises which is reconstructed based on 2D images, a new denoising algorithm based on neighborhood expansion clustering is proposed. The search for other neighboring points of each data point is conducted by using the Euclidean distance between data points and the transitive property of the neighborhood location relation. All points are processed for cluster partition, which detects and filters the outliers in the point clouds model. The concept of neighborhood expansion clustering and the fast search algorithm based on dynamic grids division are discussed. It solves the …


Multi-Character Animation Scene Construction Based On Crowd Patches, Wang Xin, Shao Lei, Shengyong Chen Jun 2020

Multi-Character Animation Scene Construction Based On Crowd Patches, Wang Xin, Shao Lei, Shengyong Chen

Journal of System Simulation

Abstract: In order to simulate large-scale crowd motion, a synthesis method based on crowd motion patches is proposed. First, the characters' statistical model in a single crowd patch is obtained based on PCA by takingseveral sets of motion data with same semantics. An algorithm which controls the character's position in the motion crowd is proposed based on Voronoi diagram. A steady crowd motion model and detailed motion information of each character are achieved using the proposed algorithm. Finally, taking into account the random interactive motion of the crowd characters, we propose analgorithm that presents the interactions of characters …


Surface Reconstruction Of Point Cloud Based On Geometric Structure, Zhenfa Yang, Wan Gang, Xuefeng Cao, Li Feng, Lixiang Xie Jun 2020

Surface Reconstruction Of Point Cloud Based On Geometric Structure, Zhenfa Yang, Wan Gang, Xuefeng Cao, Li Feng, Lixiang Xie

Journal of System Simulation

Abstract: To solve the problems that the existing noise in dense point cloud generated from sequential images dense matching affects the accuracy, and geometric structure such as flat exists in urban scenes, a surface reconstruction method of dense point cloud based on geometric structure is proposed in this paper. RANSAC algorithm is applied to extract planar structure. The original points were structured into planar points, crease points of two planes intersecting, corner points of three or more planes intersecting and clutter points. Then the structured point cloud is divided into tetrahedron by 3D Delaunay, improving the penalty term …


Lightweight Real-Time And Realistic Webgl Rendering Algorithm Based On Pbr, Weixin Zheng, Jinyuan Jia Jun 2020

Lightweight Real-Time And Realistic Webgl Rendering Algorithm Based On Pbr, Weixin Zheng, Jinyuan Jia

Journal of System Simulation

Abstract: Considering the weak rendering ability of web browser, the authenticity and aesthetics of Web3D rendering are always hot topics.In particular, the realization of PBR in the web-side and even dynamic editable are difficult.The realization and dynamic edit of PBR in the web end are especially difficult. Based on the problem mentioned, this paper presents a web-based lightweight real-time rendering algorithm with authenticity and high quality based on the PBR algorithm, which simplifies the complex calculation steps of the algorithm and reduces the computational complexity for rendering. The LPM (Lightweight Progressive Mesh) algorithm is reused to simplify the model file …


Pcnl: A Visual Analysis Method For Comparing Homogeneous Hierarchical Data, Dong Yu, Chen Yi, Yuehong Sun Jun 2020

Pcnl: A Visual Analysis Method For Comparing Homogeneous Hierarchical Data, Dong Yu, Chen Yi, Yuehong Sun

Journal of System Simulation

Abstract: According to the requirements of comparing homogeneous hierarchical data in different fields, a visual analysis method called PCNL is presented in this paper. Homogeneous information is extracted from the multiple levels of the heterogeneous hierarchical data set, and isomorphic node-link trees are constructed. Parallel coordinates are combined with node-link trees, which displays attribute values of leaf nodes in multiple isomorphic trees. Interactive techniques are introduced to help users to compare and analyze multiple attributes of each leaf node in multiplehomogeneous hierarchical structures. Applying this method to compare multi-national MRL data in food safety field can help users to …


Robotic Navigation Map Construction With Ultra-High Resolution Volumetric Grid, Bingchuan Jiang, Wan Gang, Li Feng, Zhang Wei, Zhenfa Yang Jun 2020

Robotic Navigation Map Construction With Ultra-High Resolution Volumetric Grid, Bingchuan Jiang, Wan Gang, Li Feng, Zhang Wei, Zhenfa Yang

Journal of System Simulation

Abstract: According to the requirements of specific application of robotic localization and navigation, a spatial modeling method of the robotic navigation map with ultra-high resolution volumetric grid model is proposed. The geographic spatial three-dimensional grid model is combined with the robotic navigation map and the consistency of spatial span, grid cell and data organization is analyzed. The characteristics of the robotic navigation map, the source and classification of the data, and the difference and relationship between SLAM are analyzed in detail. The robotic spatial data sets are discretized with the ultra-high resolution volumetric grid units as the data organization units. …


Coveragedetecting Algorithm Based On Sub-Pixel Geometricprimitives, Li Hua, Huamin Yang, Han Cheng, Jianping Zhao Jun 2020

Coveragedetecting Algorithm Based On Sub-Pixel Geometricprimitives, Li Hua, Huamin Yang, Han Cheng, Jianping Zhao

Journal of System Simulation

Abstract: A hard shadow anti-aliasing rendering algorithm with sub-pixel accuracywas proposed. The method focused on addressing aliasing artifacts of the shadow map due to the sample density mismatching between light space and camera space. The method extracted geometric primitives from the scene's front view from a light source and storedscene visible triangles with fixed-size and local approximation using conservative rasterization; An algorithm was proposed to detect the covered plurality primitives in one texel based on the texel's vertices, and reconstruct testing depth of shadow ray precisely. The experiment results showed that covered primitives' detection algorithm was able toidentify …


Image Segmentation And Offset Correction Based On Minimal Relative Entropy Theoryand Level Set Method, Xiuqiang Pan, Jinxiao Shan, Caifeng Yang Jun 2020

Image Segmentation And Offset Correction Based On Minimal Relative Entropy Theoryand Level Set Method, Xiuqiang Pan, Jinxiao Shan, Caifeng Yang

Journal of System Simulation

Abstract: The new variational level set method is achieved with the combination of the traditional level set method and the energy function which is established by means of statistical model according to the minimal relative entropy.The new method isappliedto object segmentation and offset correction in intensity heterogeneous image.Object segmentation and offset correction are unified according to the evolution of the level set function, anda deviation estimation function with intrinsic smooth feature is obtained.The results prove that the overlapping areas between different tissues are significantly decreased and more accurate results are achieved. In addition, this model is not …


Study On Fusion Algorithms Of Gf-2 Satellite Image, Shiqin Xie, Tianzhong Zhao, Wang Wei, Jingjing Shi Jun 2020

Study On Fusion Algorithms Of Gf-2 Satellite Image, Shiqin Xie, Tianzhong Zhao, Wang Wei, Jingjing Shi

Journal of System Simulation

Abstract: This paper compared 4 kinds of image fusion methods through the GF-2 panchromatic and multispectral data fusion test. The subjective qualitative evaluation and objective quantitative evaluation were applied to analyze the quality of the fusion images, which were classified by the maximum likelihood method to select the suitable fusion method for GF-2 image. Test results showed that, among the four fusion methods, Pansharp transform achieved better fusion effect. It had the best subjective and objective qualitative evaluation; It had the highest overall classification accuracy in the maximum likelihood classification test. The experiment results indicated that the Pansharp transform had …


Design And Implementation Of Virtual Treadmill System Supporting Natural Interaction, Zhigeng Pan, Congjin Liu, Yingying Ge, Qingshu Yuan Jun 2020

Design And Implementation Of Virtual Treadmill System Supporting Natural Interaction, Zhigeng Pan, Congjin Liu, Yingying Ge, Qingshu Yuan

Journal of System Simulation

Abstract: By virtually displaying outdoor sports scene, virtual treadmill system can make running more interesting. How to interact naturally and effectively during running is an important issue in system design. Based on the gesture interaction region partition and analysis of Kinect data, we designed a gesture interaction protocol. The protocol supports menu interaction and content switch without interruption of human running process. We also designed and implemented a virtual treadmill system which utilizes OSG library and Unity3D for scene modeling. Serial port and Socket is used for status or sports data transmission. The system can displayed on a large monitor …


Human Contour Extraction Based On Skeleton Matching, Zhang Yuan, Jiang Hao, Dengming Zhu, Zhaoqi Wang Jun 2020

Human Contour Extraction Based On Skeleton Matching, Zhang Yuan, Jiang Hao, Dengming Zhu, Zhaoqi Wang

Journal of System Simulation

Abstract: To extract human contour in still images, we propose a human contour extraction method based on skeleton matching. Skeleton key points are points representing human skeleton in images. Optimal human contour key points corresponding to skeleton key pointscanbe extracted by constructing hidden Markov modelthrough skeleton key points and image pixels' edge information combined with human body morphology as prior knowledge. Few human contour key points can generate reasonable human contour. TheHermiteinterpolation is usedto connect these key points to obtain human contour. Experimentresults show thatour method can extract reasonable human contour in simple scene, andhas higher speed and achieves …


Emergency Behavior Assessment System Based On Vr Fire Escape Game, Gaoqi He, Mingqiang Yu, Zhengqing Jiang, Xingjian Lu Jun 2020

Emergency Behavior Assessment System Based On Vr Fire Escape Game, Gaoqi He, Mingqiang Yu, Zhengqing Jiang, Xingjian Lu

Journal of System Simulation

Abstract: Individuals' behavior and psychology have the typical features of complexity and dynamics under emergency, which is a great challenge for the realistic simulation of crowd behavior. In this paper, virtual reality and game technology are combined to design a virtual reality fire escape game (VRFEG), and the users' emergency behaviors are evaluated and analyzed effectively. VRFEG is mainly composed of four modules, i.e., interactive plot design, architecture design, data collection and behavior analysis. Experiment results show that the VRFEG system is very intuitive and easy to use. Such system could help people learn some emergency escape skills while immersing …


Virtual Ceramic Art Creation And Simulation Based On Osg, Zhao Zhi, Jianwen Song, Tiejun Li, Luo Yan, Wang Bo, Zhigeng Pan Jun 2020

Virtual Ceramic Art Creation And Simulation Based On Osg, Zhao Zhi, Jianwen Song, Tiejun Li, Luo Yan, Wang Bo, Zhigeng Pan

Journal of System Simulation

Abstract: It is so complicated that artist would keep away from multiple related software file format conversion with independent software systems, when artist creates works of ceramic art with CAD. Therefore, many people are still engaged in making ceramic art using traditional methods at present. With the continuous improvement of the quality of Chinese social life, people's demand for ceramic art is increasing and artist's works could not meet the needs of people. This paper study the key technology that enable non-professional people to experience the whole process of Casting, Glazing, Firing and Finishing with VR and to enjoy their …


Multiple Model Predictive Control Of Waste Heat Recovery Systems Based On Organic Rankine Cycle, Han Pu, Ting Zhang Jun 2020

Multiple Model Predictive Control Of Waste Heat Recovery Systems Based On Organic Rankine Cycle, Han Pu, Ting Zhang

Journal of System Simulation

Abstract: A multiple model predictive control strategy based on offline linear model is proposed for controlling the ORC-based WHRSs (waste heat recovery systems). The proposed control strategy is described for a wide operation region of the ORC system. A switching mechanism considering both instant output errors of each model and error accumulation is applied for the switch of local controllers in different operation regimes. Simulation results demonstrate that the proposed method can effectively regulate the evaporating pressure and the superheating temperature for the ORC-based WHRS throughout a wide operation region.


Fault Diagnosis Model Of Circuit Breaker Based On Sparse Representation And M-Elm, Weihua Niu, Guishu Liang, Zhao Peng Jun 2020

Fault Diagnosis Model Of Circuit Breaker Based On Sparse Representation And M-Elm, Weihua Niu, Guishu Liang, Zhao Peng

Journal of System Simulation

Abstract: In order to improve the deficiencies of the conventional methods used to evaluate the mechanical properties of circuit breaker, a new circuit breaker diagnosis model based on sparse representation and M-ELM (Memetic-Extreme Learning Machine) is constructed. Auxiliary mark motion on the pull rod or shaft is recorded by a high speed camera when the circuit breaker is open or close. The motion trajectory is acquired through sparse representation and mechanical parameters, such as open and close velocity, are calculated according to the travel-time curve of the circuit breaker. With mechanical parameters characteristic values being inputs of M-ELM, fault …


Real-Time Simulation On Virtual Dressing Based On Virtual Human Body Model, Chuanyu Xue, Hongwei Dong, Mingmin Zhang, Zhigeng Pan Jun 2020

Real-Time Simulation On Virtual Dressing Based On Virtual Human Body Model, Chuanyu Xue, Hongwei Dong, Mingmin Zhang, Zhigeng Pan

Journal of System Simulation

Abstract: In this paper we put forward a real-time method of virtual dressing using a single Kinect device. Virtual dressing using a low-cost device has very important application, but classic 3D human body dressing algorithms cannot work in real time. We need to generate 3D human body model before virtual dressing using Kinect. In this paper, we use a method which is based on body's basic information to build human body model, and the method is optimized to enhance the local simulation results.This paper presents a tracking ellipsoid modeland applies GPU parallel computing to decrease the amount of calculation …


Flight Support Service Time Estimation Of Hub Airport, Zhiwei Xing, Yunxiao Tang Jun 2020

Flight Support Service Time Estimation Of Hub Airport, Zhiwei Xing, Yunxiao Tang

Journal of System Simulation

Abstract: For the convenience of airport to publish the accurate information about flight status to passengers in time, estimating the service time of airport flight support is needed. Because the flight support service is a mixed procedure of job shop and fixed site, and has characteristics of time window constrains and resource demand difference, a model of flight support service procedure based on vehicle routing problem with time windows (VRPTW) was built. For the strong NP nature of vehicle routing problems, a two phase hybrid heuristic algorithm based on greedy algorithm and tabu search was proposed. It was applied to …


Bi-Layered Network Model Of Command Information System Based On Task Flow, Cui Qiong, Jianhua Li, Haodan Ran, Mingli Nan Jun 2020

Bi-Layered Network Model Of Command Information System Based On Task Flow, Cui Qiong, Jianhua Li, Haodan Ran, Mingli Nan

Journal of System Simulation

Abstract: As the monolayer and static network model can not reflect the hiberarchy and task property of command information system, a bi-layered network model of command information system based on task flow is established. The dynamic operation mechanism and layered network structure are descripted on the basis of task、structure and function of the system. The bi-layered network consisting of communication network and function network is defined based on the task property and layered network theory. The simulation takes the joint air defense operation command information system as an example and the results demonstrate the effectiveness of the model. The proposed …


Performance Analysis Of Digital Refocusing Process Based On Light Field Imaging, Suping You, Yucheng Lu, Zhang Wei, Yang Bo Jun 2020

Performance Analysis Of Digital Refocusing Process Based On Light Field Imaging, Suping You, Yucheng Lu, Zhang Wei, Yang Bo

Journal of System Simulation

Abstract: Digital refocusing is one of the important properties of light field imaging, and the analysis of its performance has important reference value for the study of light field imaging. In this paper,two different digital refocusing algorithms based on the microlens array light field camera (LFC) in spatial and frequency domain are presented. We study the influences of different domains, interpolation methods and sample radius in digital refocusing algorithm on image quality and computation speed. And we yield a tradeoff between image quality and time consumption in two domains. Experiment results suggest that the two algorithms can achieve digital refocusing …